build logs sometimes exceed the storage limit of crds, this results in incomplete builds.
instead we should only patch the build if the queue is down, and proceed ignoring errors if the size is too big (acceptable loss for keeping the lagoon API status)
build logs sometimes exceed the storage limit of crds, this results in incomplete builds.
instead we should only patch the build if the queue is down, and proceed ignoring errors if the size is too big (acceptable loss for keeping the lagoon API status)