Open GoogleCodeExporter opened 9 years ago
5. Write new HGServer (console application) ;)
Original comment by hbpoland@gmail.com
on 18 Oct 2009 at 8:19
5. Yes, write new HG in Python. 50,000 lines of code. Any takers?
Original comment by Drajwer@gmail.com
on 18 Oct 2009 at 11:24
No python, write in c++.
Original comment by hbpoland@gmail.com
on 18 Oct 2009 at 12:33
1. That Change doesn't really provide stability. Stability is just finding bad
code
and fixing it. With a good exception handler we should be able to find fix
errors
real quick.
2. Easy for us because Login was built for Aryes HGServer. But Aryes HGServer
is
probably outdated and could be unstable. To work with other HGServers we might
need
to change save/logout code because some things Aryes changed (blockdate etc)
and we
have his method in our LoginServer
3. Probably the best option. Me and KLKS were reversing the 3.51 client.
4. No - thats what HBx did. We took 2.191 source, 3.51 hgserver.exe, and IDA
Pro and
converted as much as we could
5. Python sounds like challenge. I am up for it, but it will take some time.
I am
not sure if it will be better netcode/threading etc.
Quickest way is #3 and making it compatible with our LoginServer. Removing
platform
dependent code. Optimizing netcode.
Original comment by SirHypnotoad@gmail.com
on 18 Oct 2009 at 12:55
Agreed with Hypnotoad.
I wrote an issue on code.google.com/p/support to increase our quota. 3.02 HG
server
still got Game.cpp at around 1mb... 500 revisions of it and 500mb left + 500
revision
of Client and no more space. Pretty restricting. I asked them for 5gb, will
see. Do
you know Hypno if there is any newer version of 3.02HBx server?
Hardest part will be removing platform dependency. I have idea that we could
start
out with a new empty framework which compiles on Linux with ncurses, and on
Windows
with WinAPI dialogs and timers. This framework should have similiar
architecture as
HBx, so we could use Copy&Paste method. At this moment even XSocket uses
WINSOCK and
Windows signals. I can't imagine why koreans does not even use threads.
From minor todos we could work on modules sizes...
Original comment by Drajwer@gmail.com
on 18 Oct 2009 at 3:27
So, starting out with new platform independent framework or working on existing
code ?
Original comment by Drajwer@gmail.com
on 18 Oct 2009 at 3:28
Get the framework down its more important. We can than copy and paste critical
functions and update/review them. Also this way allows us to split things up in
classes and avoid google size limitations. If we reach our limit just open
another
project and we resume with current revision lol. Put a link on main site
Rev1-Rev500
here etc.
Original comment by SirHypnotoad@gmail.com
on 18 Oct 2009 at 3:37
If there's a way you can pay to increase size limitation just tell me how.
Original comment by SirHypnotoad@gmail.com
on 18 Oct 2009 at 3:38
I saw link "request more quota size" and it leads to /p/support/ and new issue
template. So I wrote them something. I think If we grown into bigger community
they
will notice it and we could get more storage space with more propability.
I didn't saw any paying options either...
Original comment by Drajwer@gmail.com
on 18 Oct 2009 at 5:43
"5. Yes, write new HG in Python. 50,000 lines of code. Any takers?"
50k lines? I've rewritten most of the HG. The whole project has 'lost' over 15k
lines.
Original comment by elim...@gmail.com
on 28 Oct 2009 at 9:12
Good morning Cleroth! Wich Language? Are you still working on Helbreath?
Original comment by drazz.rulez@gmail.com
on 29 Oct 2009 at 9:16
C++
I work in www.helbreathlegion.net
Original comment by elim...@gmail.com
on 29 Oct 2009 at 6:12
@elimosv
"5. Yes, write new HG in Python. 50,000 lines of code. Any takers?"
50k lines? I've rewritten most of the HG. The whole project has 'lost' over 15k
lines
Hello Cleroth. If you could share the sources here, or post some ideas etc it
would
be great. BTW You have access to svn now so you can contribute.
Original comment by Drajwer@gmail.com
on 5 Nov 2009 at 10:58
Original issue reported on code.google.com by
Drajwer@gmail.com
on 18 Oct 2009 at 1:25