ushahidi / opendesign

A methodology for distributed, asynchronous design contributions to software projects
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Genius Interview #8 - ZW #98

Closed Erioldoesdesign closed 5 years ago

Erioldoesdesign commented 5 years ago

Here are photos of the raw notebook notes:

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Erioldoesdesign commented 5 years ago

Raw Notes:

There need to be finishers and closers for projects. People that can wrap things up and make sure they’re in a place to be implemented and the org/OSS might not have that.

Someone needs to translate the ideas from ‘the field’ to whatever the platform is (OpenIDEO, GitHub repo etc.)

Youth teams submitted responses to challenges and were able to crowdsource funding that they use to both pay themselves for their time on a project and also to incubate a new entrepreneurial idea. Is there value in projects that are good but in essence, don’t offer you something that you aren’t getting elsewhere? Like jobs/funding/start-up idea etc.

(In Nairobi) there was also a radio show that promoted the challenges and how to get involved more widely. In Nairobi, the radio shows are a good way to engage those not online as much.

This person (interviewee) was promoted to a position of youth outreach for the project and able to establish themselves as a prominent figure in the country and advance their career and standing in the design community.

You need to make sure that challenges are replicating ideas we’ve already seen and tried or at least they are designing for a new aspect or spin on the project. When you bring groups together for hackathons.

It helps if they are people in attendance that can go and test with people that the product/idea affects and they are not shy about that and that the feedback needs to be able to be added to the particular platform that the challenge was added to. This project was a bicycle share scheme where the proceeds of the share scheme went to funding solar panels/renewable energy for schools in informal settlements/slums.

Who looks at the service design or the holistic nature of the project during a thing like a hackathon? The overarching impact of sales, marketing, biz dev etc.? These are all things that inform designers approaches and how a project can be shaped.

Hackathon fatigue in Nairobi - What’s in it for us as attendees? What’s going to happen to this afterwards? Need clear and tangible goals and benefits. Make-a-thon which is a week long ‘design sprint’ type event where teams globally collaborate on a project.

Schools are a good place to find people keen on incubation of new/existing ventures but coaching and mentorship is an issue.

Tala - head of design interested in collaborative projects and hackathons BRCK design team Safaricom design team. UX lab

CIO at Nairobi institute of design CMO owner of process Turapanda institute in Kibera

Interaction.org Cascade SF

Andi = head of XD (on twitter)

Visual designers are configured for ‘sales’

Circular design

Grants & Micro grants to support contributions. Have to avoid gig-economy affiliation.

Have a field study added to the event structure to better inform the design.

2x6 people teams worked well at previous events with a variety of different skills.

Refugee hackathon at the ihub

Organisations vs. agencies vs. in-house teams. Is this the mentality of the design community?

Solo’s and startup’s use hackathons to find new talent to hire and collaborators.

Get tools opened up and the usage of them. Orgs/companies participating pitched in to buy licenses for tools like Mural and collab tools. Mural + appear.in+voting systems + pen & paper + Phone+ Photos.

Govt’ service design jam

There needs to be somewhere to host outputs.

2 x hrs per day for 1 week was a manageable amount of time for full-time people to dedicate to a design sprint.