Closed hylje closed 10 months ago
This looks good. Was this tested in some game, though?
Rich presence joining works great on a game lobby that we have tested in practice with my friend that works on his game, the command line parsing function has not been explicitly tested but I keep nagging him about implementing it
rebased against latest upstream master
I'll rebase again, sec
ed. ah force push on upstream master made my fork master diverge, I'll let you do your thing first
Done, I landed this.
BTW I changed the name of the key in the connect callback from connectString
to connect
.
I also changed some docs. In the future, try to stick as close as possible to the steam docs, mostly copying and rephrasing them. Also, careful with the trailing whitespaces.
Thank you for the changes!! Sorry my review took so long.
Closing as this was merged, though it didn't seem to auto-detect.
resolves https://github.com/uspgamedev/luasteam/issues/29