ustaalon / LethalCompany.ExtraDays

Allows the player to purchase an extra day via the terminal. This mod's uniqueness is that it tries to be more realistic with the game, as it is not trying to modify the main logic of the deadline. It tries to add functionality that will give you extends for the deadline but with some price on it.
https://thunderstore.io/c/lethal-company/p/Anubis/ExtraDaysToDeadline/
MIT License
2 stars 1 forks source link

In higher quotas the price of 1 day might be too expensive #14

Closed ustaalon closed 8 months ago

ustaalon commented 8 months ago

Game situation setup:

  1. You have a quota of 2400 credits to reach
  2. You have 2777 credits to spend to purchase items / travel to moons / etc
  3. You have 3 days in the cycle

In that kind of stage, you will probably pay around 1200 - 1500 credits for one day (if needed)

It means that if you buy items, it would be around 0 to 100 credits (taking into consideration that the players have enough equipment at that stage - walkies, flashlight, etc) Then 500 to 700 credits for non-free moons

you stay with around 1900-2000 credits to spend. It means that you will get only one day in higher stages at least. It might need more tweaking in higher levels so you will be able to buy more days if needed (but not in a way that it will be easy, so the dilemma will stay (buy more days or travel to moons/etc), which makes the game much harder)

Still need to think about it.

ustaalon commented 8 months ago

Another example: Quota: 1246

buyday screen:

image

ustaalon commented 8 months ago

New config option - allow for each save file to select if it will be constant value (with price of 350) or correlated value (to quota)