Allows the player to purchase an extra day via the terminal. This mod's uniqueness is that it tries to be more realistic with the game, as it is not trying to modify the main logic of the deadline. It tries to add functionality that will give you extends for the deadline but with some price on it.
You have 2777 credits to spend to purchase items / travel to moons / etc
You have 3 days in the cycle
In that kind of stage, you will probably pay around 1200 - 1500 credits for one day (if needed)
It means that if you buy items, it would be around 0 to 100 credits (taking into consideration that the players have enough equipment at that stage - walkies, flashlight, etc)
Then 500 to 700 credits for non-free moons
you stay with around 1900-2000 credits to spend. It means that you will get only one day in higher stages at least. It might need more tweaking in higher levels so you will be able to buy more days if needed (but not in a way that it will be easy, so the dilemma will stay (buy more days or travel to moons/etc), which makes the game much harder)
Game situation setup:
In that kind of stage, you will probably pay around 1200 - 1500 credits for one day (if needed)
It means that if you buy items, it would be around 0 to 100 credits (taking into consideration that the players have enough equipment at that stage - walkies, flashlight, etc) Then 500 to 700 credits for non-free moons
you stay with around 1900-2000 credits to spend. It means that you will get only one day in higher stages at least. It might need more tweaking in higher levels so you will be able to buy more days if needed (but not in a way that it will be easy, so the dilemma will stay (buy more days or travel to moons/etc), which makes the game much harder)
Still need to think about it.