Closed Re-VelatoR closed 7 months ago
seems like a game engine based bug from V45+,while using this,game stuck at 1 day left to deadline
also happens with ProgressiveDeadline
Thanks for letting me know. I did not face this issue with my friend when playing and buying days. But I will look into it.
During this weekend I'm planning on fixing those issues.
Can you share the mods you playing with?
I hadn't purchased any days yet. But when using the quota rollover function in GeneralImprovements, if you sell enough to finish any amount of quotas after the one you are currently on, days will not decrease until you land at and subsequently leave the company building enough times that your rollover is below the quota. According to the logs, this mod is constantly setting remaining days to 3 until you do this.
Thanks for letting me know. I did not face this issue with my friend when playing and buying days. But I will look into it.
During this weekend I'm planning on fixing those issues.
Can you share the mods you playing with?
018d3330-be79-55ba-6acb-1d856d3a1e91 this is my modpack,Enable ExtraDaysToDeadLine And ProgressiveDeadline and you will encounter this bug (disable mod The Lethal_Company_CN_Localization_Simpilfied_Chinese because i'm chinese)
I started working on it @AmyRose1288 , Hope it will be fixed by tomorrow for v2.1.4 🙌
Hey @AmyRose1288 and @Re-VelatoR
Can you share a video here of what exactly is happening? My mod logic does not change the logic of the quota as the rollover does, so there should not be any conflict between two mods.
When being in the company you can start and land the ship as many times you want without decreasing days (as this how the game built). Deadline reduces only when orbiting moons that have scrap to collect.
Thanks!
@AmyRose1288 @Re-VelatoR I think the creator of the QuotaRollover just released a fix from his end to this issue. v2.3.0:
I'm closing this issue and if it still happening please let me know with more details as possible (video will be helpful).
Using the quota rollover function in GeneralImprovements. If the amount we sell on one quota ends up exceeding the requirement for the following quota, this mod seems to keep the remaining days at 3, allowing us to take as long as we want before going back to the company.