Certainly! I'll create a simple test for one of the features in your script, specifically the isPlayerFriended function, and then provide a GitHub Actions workflow to run this test.
First, let's create a test file for the isPlayerFriended function:
-- File: test_player_friendship.lua
local function mockPlayer(userId)
return {
UserId = userId,
IsFriendsWith = function(self, otherUserId)
-- Mock implementation: players are friends if their IDs are both even or both odd
return self.UserId % 2 == otherUserId % 2
end
}
end
local function isPlayerFriended(player, otherPlayer)
local success, result = pcall(function()
return player:IsFriendsWith(otherPlayer.UserId)
end)
return success and result
end
-- Test cases
local tests = {
function()
local player1 = mockPlayer(2)
local player2 = mockPlayer(4)
assert(isPlayerFriended(player1, player2), "Test 1 failed: Even-numbered players should be friends")
end,
function()
local player1 = mockPlayer(1)
local player2 = mockPlayer(3)
assert(isPlayerFriended(player1, player2), "Test 2 failed: Odd-numbered players should be friends")
end,
function()
local player1 = mockPlayer(1)
local player2 = mockPlayer(2)
assert(not isPlayerFriended(player1, player2), "Test 3 failed: Odd and even numbered players should not be friends")
end
}
-- Run tests
for i, test in ipairs(tests) do
local success, error = pcall(test)
if success then
print("Test " .. i .. " passed")
else
print("Test " .. i .. " failed: " .. error)
end
end
Now, let's create a GitHub Actions workflow to run this test:
Certainly! I'll create a simple test for one of the features in your script, specifically the
isPlayerFriended
function, and then provide a GitHub Actions workflow to run this test.First, let's create a test file for the
isPlayerFriended
function:Now, let's create a GitHub Actions workflow to run this test:
This workflow does the following:
leafo/gh-actions-lua
action.lua
command.To use this:
test_player_friendship.lua
in the root of your repository..github/workflows
directory in your repository if it doesn't exist.lua-tests.yml
in the.github/workflows
directory.Now, every time you push to the main branch or create a pull request, GitHub Actions will automatically run your tests.
Note that this is a basic setup and might need adjustments based on your specific needs:
IsFriendsWith
function with a basic even/odd check. In a real scenario, you'd want more comprehensive tests.isPlayerFriended
function is copied into the test file. In a larger project, you'd typically import this function from your main script.Would you like me to explain any part of this setup in more detail?