This Open Toolkit library is a fast, low-level C# wrapper for OpenGL and OpenAL. It can be used standalone or inside a GUI on Windows, Linux, Mac, Android and iOS.
Make the win32 OpenGL component do a proper pixel format selection using WGL extension to get stuff like sRGB framebuffers and multisample AA framebuffers.
Testing status
Not done yet, but is lightly tested locally while developed.
Purpose of this PR
Make the win32 OpenGL component do a proper pixel format selection using WGL extension to get stuff like sRGB framebuffers and multisample AA framebuffers.
Testing status
Not done yet, but is lightly tested locally while developed.