Closed SneekeeStache closed 2 years ago
Hello ! What is your godot version ?
Hello ! What is your godot version ?
godot 3.4.4 fmod 2.02.07
Just to be sure I understand before starting to reproduce, you followed: https://github.com/utopia-rise/fmod-gdnative#fmod-on-android-with-gdnative and then tried to export for android ?
I think this is because of this commit: https://github.com/godotengine/godot/commit/e99dc65b64bbc88fd05434508e985115f1fb11d0
Crash is on this line: https://github.com/utopia-rise/fmod-gdnative/blob/abe078b12210664c6a13b7ca351a9261b9ee6a31/demo/android/fmod/src/FmodSingleton.java#L32
Which is pretty useless because we only use it to print that we loaded fmod jar...
@sneekee-stache can you try to replace demo/android/fmod/src/FmodSingleton.java
by this one: https://github.com/utopia-rise/fmod-gdnative/blob/bugfix/android-export-plugin/demo/android/fmod/src/FmodSingleton.java ? To see if it fix it on your side
@piiertho it work, the project build itself but i don't have any sound playing on my phone, it play the sound on my pc tho.
edit: nevermind i found that you need to add
*.bank, *.ogg
to the export resources
@sneekee-stache @piiertho can this be closed?
@sneekee-stache @piiertho can this be closed?
No, not until https://github.com/utopia-rise/fmod-gdnative/pull/119 is merged.
hello when i try to build my project for android i receive an error
i had to add implementation instead of compile() and make my build.gradle immutable or else it would change the file back and tell me that there was no compile() methods.