utopia-rise / fmod-gdextension

FMOD Studio GDExtension bindings for the Godot game engine
MIT License
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Example Project: libGodotFmod.windows.dll missing + play (F5) crashing #116

Open marekdomagala opened 2 years ago

marekdomagala commented 2 years ago

When you launch the project, these errors appear: (Nie moᅤᄐna odnaleᅤ챠ヌ okreᅤロlonego moduᅤツu. = "Could not find procedure entry point...")

1

After adding the file from release 3.1.1 to lib/windows and reloading the project, the same errors appear

Adding libraries from Fmod API 2.02.03 doesn't help, the same error appears.

When selecting FmodTest.tscn as the main scene, and running the build (F5), these warnings/errors appear:

2

E 0:00:00.318   open_dynamic_library: Can't open dynamic library: G:/MUZYKA/BAZA/Muzyka/Zlecenia + Konkursy + Reszta/Projekty/(2022_07) FMOD + Godot Integration Video/UTOPIA-RISE EXAMPLE PROJECT/fmod-gndative-godot-example-project/lib/windows/libGodotFmod.windows.dll, error: Error 126: Nie moᅤᄐna odnaleᅤ챠ヌ okreᅤロlonego moduᅤツu.
.
  <C++ Error>   Condition "!p_library_handle" is true. Returned: ERR_CANT_OPEN
  <C++ Source>  platform/windows/os_windows.cpp:2353 @ open_dynamic_library()
  <Stack Trace> Fmod.gd:3 @ _init()
piiertho commented 2 years ago

Hello @marekdomagala, can you provide content of lib/windows folder ?

marekdomagala commented 2 years ago

Hello! Here you go: https://we.tl/t-p9V3fwUYij

contents