Closed bitbrain closed 8 months ago
We previously had to maintain the .godot cache as there were issues caused by https://github.com/godotengine/godot/issues/69511 which is now resolved.
This PR also fixes both icon scaling in Godot and also now shows correct icons on FMOD nodes.
Closed this as removing the .godot cache causes build on MacOS to spin for eternity.
We previously had to maintain the .godot cache as there were issues caused by https://github.com/godotengine/godot/issues/69511 which is now resolved.
This PR also fixes both icon scaling in Godot and also now shows correct icons on FMOD nodes.