Closed bitbrain closed 7 months ago
Why there is a change of godot-cpp submodule ?
@piiertho great catch! It seems that I still had locally the godot-4.1.1-stable
tag checked out and since then this repo upgraded to godot-4.1.2-stable
tag already. I now fixed that!
Supercedes https://github.com/utopia-rise/fmod-gdextension/pull/175
(does not remove Godot cache)