utopia-rise / fmod-gdextension

FMOD Studio GDExtension bindings for the Godot game engine
MIT License
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FmodEventEmitter3D only sets local position in Fmod #187

Closed EndersWilliam closed 5 months ago

EndersWilliam commented 5 months ago

When parenting an FmodEventEmitter3D to another node, moving the parent node does not update the 3d position of the event in fmod, even with the attached property set.

This is likely due to get_transform() rather than get_global_transform()