When an FmodEventEmitter is in a scene and no event is selected in the inspector, the game crashes instantly, regardless of what scene is trying to run.
There are no errors shown in console, so figuring out why the project does not work anymore is pretty hard.
Furthermore, when trying to write something into the 'Fmod event'-field, Godot crashes.
When an FmodEventEmitter is in a scene and no event is selected in the inspector, the game crashes instantly, regardless of what scene is trying to run. There are no errors shown in console, so figuring out why the project does not work anymore is pretty hard.
Furthermore, when trying to write something into the 'Fmod event'-field, Godot crashes.