Types like Int are not visible in inspector because godot doesn't know the ordinal of JVM_INT.
Long on the other hand works as the ordinal of VariantType.LONG is correct.
Most likely an error when we copy the ordinal in the buffer. The JVM_ types are not supposed to put their own ordinal in it but the one of the enum they "wrap".
Types like
Int
are not visible in inspector because godot doesn't know the ordinal ofJVM_INT
. Long on the other hand works as the ordinal ofVariantType.LONG
is correct.