Closed piiertho closed 2 years ago
We need to check all exports (all os + hotspot / graal native image) before merging this
Tested on windows for both hotspot and graal native image.
LGTM But reminder that at some point we should rework everything related to systems and arch as it's becoming quite messy.
LGTM But reminder that at some point we should rework everything related to systems and arch as it's becoming quite messy.
Maybe you can write an issue so that we don't forget ?
Tested on Android.
Tested all exports (arm64, x86_64 and universal) for MacOS with hotspot.
Tested on linux;
Editor binary without jre: OK
Editor binary with jre: OK
Release_debug export: OK
Release export: Ok
Found another issue: #354. But this does not need to be addressed in this PR IMO
Only issues i found are small things in the docs
I agree this should be done in another PR.
This makes difference between JRE for arm and amd systems. This fixes OSX exports by making use of Plugins app folder. Only applicable to Godot
3.5+
versions.This resolves #266