utopia-rise / godot-kotlin-jvm

Godot Kotlin JVM Module
MIT License
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Fix ide plugin issues #350

Closed chippmann closed 2 years ago

chippmann commented 2 years ago

Resolves #346, resolves #345 and resolves #347.

piiertho commented 2 years ago

Maybe you can directly target master, as develop branch is going to die with 3.5 release.

chippmann commented 2 years ago

Maybe you can directly target master, as develop branch is going to die with 3.5 release.

But isn't this going to be merge beforehand and would then be merged directly together with the 3.5 changes?

piiertho commented 2 years ago

Maybe you can directly target master, as develop branch is going to die with 3.5 release.

But isn't this going to be merge beforehand and would then be merged directly together with the 3.5 changes?

This would do less to review when merging develop in master if we merge this directly to master

chippmann commented 2 years ago

Maybe you can directly target master, as develop branch is going to die with 3.5 release.

But isn't this going to be merge beforehand and would then be merged directly together with the 3.5 changes?

This would do less to review when merging develop in master if we merge this directly to master

true will do that

travisfw commented 2 years ago

I'm trying to get started with Godot and #346 is bugging me. Looks like this can be merged?

chippmann commented 2 years ago

I'm trying to get started with Godot and #346 is bugging me. Looks like this can be merged?

@travisfw If it's urgent to you, you can build the plugin yourself and install it locally from disk: https://www.jetbrains.com/help/idea/managing-plugins.html#install_plugin_from_disk

To build the plugin:

Our next release should not be far away though. After #344 is merged (i still need to do the linux testing), we can probably do a release.