Closed RobertZenz closed 4 months ago
I cannot reproduce this issue. Changing the id, rebuilding and rerunning the editor and game works fine for me. Could you check that again on the current release?
Neither can I, seems to have been fixed in the meantime. Thanks for checking it out.
If the Entry ID in
godot.registration.Entry
is out of sync with the build, for whatever reason, Godot crashes anytime it tries to reference a script.While that mismatch should not occur, I guess it shouldn't crash either in that case.
Reproducing is rather easy:
godot.registration.Entry
and change the ID.