Open aless2003 opened 5 months ago
Ok so turns out it's because of the source set. When using src/main/kotlin Java source files aren't built, if you use src/main/java however instead, both Kotlin and java are being compiled and the game works as expected
Yeah that's normal java/kotlin behaviour and not related to this project. Still i guess we could change the starting project folders in the wizard to use a java folder.
When you use gdj files which have been generated from Java Source Files, the game crashes on start with a NoClassDefFoundError, which is only shown when running the editor itself from the terminal. The same gdj file, but generated from a Kotlin class works fine.
The project is basically just the standard project generated by the IntelliJ plugin with renamed packages.
Here's both the log and the project I've been using: log.txt SuikaGame.zip