Closed Ali-RS closed 1 month ago
Depending on your target platform, yes. Android and iOS (graal native image in general) are more restrictive though and more care has to be taken on what libraries and functionalities you use.
But as with any framework you evaluate: test the things on the respective target platform you want to achieve before committing.
I see, thanks for the quick answer. I want to target desktop and android.
Then I don't see any restrictions on code you write. Just take care that third party libs you use work on android. It is recommended to export and test on all platforms frequently.
But in any case i recommend you just try it and see if it suits you and your needs. A little sample project and a bit of dabbling around with your chosen libs and patterns is definitely a good idea.
Thanks, going to give it a try.
Personally i haven't come across anything i couldn't use on the platforms you've mentioned and since the latest release, we shouldn't have any issues with reflection anymore.
Hi,
Can we use any Java APIs like web socket networking, reflection, files and third party Java libraries?
I have my game server written in Java and curious to know if I can do the client side (3d rendering, inputs, UI,...) with godot using this library.
Regards