utopia-rise / godot-kotlin-native

Kotlin bindings for Godot Engine
MIT License
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Enhancement/gdstring as inline class #199

Closed piiertho closed 4 years ago

piiertho commented 4 years ago

This transforms typealias GdString to inline class, to simplify use of Godot Strings. This convert String arguments of icalls to GdString before passing them to godot, and then destroy them when not used anymore.

raniejade commented 4 years ago

I've tested this locally, merging. I really want to send the 3D platformer PR :P