Open GoogleCodeExporter opened 9 years ago
By Anonymous:
odd, in arena matches where they leave instantly or don't even join we gain a
win.
Original comment by stfxm...@gmail.com
on 30 Dec 2010 at 3:06
By worm:
I think it's made using a WPE Pro filter or some other cheat software.
Original comment by stfxm...@gmail.com
on 30 Dec 2010 at 3:06
By niyo:
confirmed, someone did this on my server but don't know how to do this
Original comment by stfxm...@gmail.com
on 30 Dec 2010 at 3:06
By oneb1t:
pls make hackfix for this (if you have arena-preparation buff not allow to
leave arena :D)
Original comment by stfxm...@gmail.com
on 30 Dec 2010 at 3:06
By oneb1t:
ok so i tryed to add
if(BattleGround* bg = _player->GetBattleGround())
if(bg->GetStatus() == STATUS_WAIT_JOIN)
return;
into void WorldSession::HandleBattleGroundLeaveOpcode( WorldPacket &
/*recv_data*/ )
in battlegroundhandler.cpp
Original comment by stfxm...@gmail.com
on 30 Dec 2010 at 3:06
By henhouse:
Never seen or had this issue reported for me. Does anyone know how to reproduce?
Original comment by stfxm...@gmail.com
on 30 Dec 2010 at 3:06
By oneb1t:
there is some filter for wpe for instant leave :D
my "hackfix" fix this :-P
Original comment by stfxm...@gmail.com
on 30 Dec 2010 at 3:06
By kerhong:
diff --git a/src/game/BattleGroundHandler.cpp b/src/game/BattleGroundHandler.cpp
--- a/src/game/BattleGroundHandler.cpp
+++ b/src/game/BattleGroundHandler.cpp
@@ -502,6 +502,10 @@
if (BattleGround* bg = _player->GetBattleGround())
if (bg->GetStatus() != STATUS_WAIT_LEAVE)
return;
+
+ if (BattleGround* bg = _player->GetBattleGround())
+ if (bg->isArena() && bg->GetStatus() == STATUS_WAIT_JOIN)
+ return;
_player->LeaveBattleground();
}
What about this? Better fix imo- prevents leaving from arenas in prep time
Original comment by stfxm...@gmail.com
on 30 Dec 2010 at 3:06
By kerhong:
^ nvm this. go
http://www.oregoncore.com/index.php?/topic/706-leave-battleground/
Original comment by stfxm...@gmail.com
on 30 Dec 2010 at 3:06
By Anonymous:
Missclick with the Bump!.. Sorry I just wanted to say that this is not a Bug.
It was the same on the Official Servers since S2 or S3. Its supposed to that
you'll get a loose when you leave the Queue while Invite or in the Preperation
Time. Because you was able to see which Arena you will Join some people was
dodging Arenas that imo suck for their Setup.
Original comment by stfxm...@gmail.com
on 30 Dec 2010 at 3:07
Original comment by stfxm...@gmail.com
on 30 Dec 2010 at 6:00
Original issue reported on code.google.com by
stfxm...@gmail.com
on 30 Dec 2010 at 3:06