If a blueprint plugin allows computing both the assets and styles it will always generate a collision as the files are included twice on the plugin because styles is inside of assets.
When computing assets we should ignore any files that have been included by sub-types like styles, fonts etc.
If a blueprint plugin allows computing both the
assets
andstyles
it will always generate a collision as the files are included twice on the plugin becausestyles
is inside ofassets
.When computing
assets
we should ignore any files that have been included by sub-types likestyles
,fonts
etc.