Closed mwillsey closed 6 years ago
One issue:
Rounded rectangle is likely not our best option; I tried the whole range of radius options and this was as good as it got. Using ellipse instead.
I would say to stick with rounded rect but maybe increase the radius. With ellipse you might find it hard to cover all of the cells in the rectangle when it's large.
I tried the whole range of radius options
What do you mean here? I think it's more important to accurately cover all of the cells that the droplet covers.
I mean attempting to get it to resemble a circle/ellipse. There's not the best documentation in terms of the relationship between the radius and the dimensions of the object; I think what I have now is close. Was mostly concerned about the note in the docs "In WebGL this must be a value between 0 and 9", but it appears it's not really an issue anymore per this discussion?
Right now (as of d74a3ca6f500308fb34438ce16546c8fe0533966), the visualizer doesn't work at all. It should:
We can mostly ignore shape in the visualizer because large droplets never get made, but the support should be there.