uwx / real-guns-hardcore

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Attachments in create-a-class still not working correctly #62

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Go into an online DM/TDM.
2. Create a class that has at least one incompatible attachment/weapon option 
(such as akimbo and scar-h)
3. The first time, if you try to apply akimbo to the scar, you will get the 
warning message.
4. Die. Respawn using the same class.
5. Try to attach akimbo to the scar.

What is the expected output? What do you see instead?
It eats the attachment. I have replicated this with similar classes and 
attachments.

What version of the product are you using? On what operating system?
RGH_1_11_2_Skulltag, windows XP

Please provide any additional information below.
Haven't got the chance to replicate this offline or in campaign mode yet.

Original issue reported on code.google.com by Spaml...@gmail.com on 6 Jun 2011 at 2:31

GoogleCodeExporter commented 8 years ago
After the second respawn, it just eats the attachment, even if it is 
compatible, so you have to remake the class every single time if you want to 
keep it.

Original comment by Spaml...@gmail.com on 13 Jun 2011 at 11:57

GoogleCodeExporter commented 8 years ago
Fixed in r502 (first bug) and r503 (second bug).

Thanks for reporting

Original comment by mzabsky on 16 Jun 2011 at 9:01