uwx / real-guns-hardcore

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Sit-Rep pro not working with snipers #97

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Create a class that uses sit-rep pro and a sniper rifle.
2. Zoom in on a blip where you know there is a monster.
3. Once you are zoomed in, the blips go away.

What is the expected output? What do you see instead?

What version of the product are you using? On what operating system?
RGH_1_12_Beta1_Skulltag, v0.98D, Windows XP

Please provide any additional information below.
Only happens with snipers, and happens in both DM and Campaign modes.

Original issue reported on code.google.com by Spaml...@gmail.com on 8 Nov 2011 at 2:03

GoogleCodeExporter commented 8 years ago
This is intentional. Sit-rep has rather short range, so it is not too relevant 
anyways. And giving it longer range is not really possible (because of 
computational errors due to low precision of math in ACS become too prominent).

Original comment by mzabsky on 16 Nov 2011 at 8:57