Open iamdustan opened 11 years ago
Came across this matrix interpolation while reading up on matrices as implemented in Flash 8. Worth checking out to see if it cleans up some of the current transformation issues (e.g. Rects)?
// from http://www.readability.com/read?url=http%3A//www.senocular.com/flash/tutorials/transformmatrix/ function matrixInterpolate(m1, m2, t){ var mi = new flash.geom.Matrix(); mi.a = m1.a + (m2.a - m1.a)*t; mi.b = m1.b + (m2.b - m1.b)*t; mi.c = m1.c + (m2.c - m1.c)*t; mi.d = m1.d + (m2.d - m1.d)*t; mi.tx = m1.tx + (m2.tx - m1.tx)*t; mi.ty = m1.ty + (m2.ty - m1.ty)*t; return mi; }
Came across this matrix interpolation while reading up on matrices as implemented in Flash 8. Worth checking out to see if it cleans up some of the current transformation issues (e.g. Rects)?