uygn / aparapi

Automatically exported from code.google.com/p/aparapi
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Aparapi with Jmonkey for planetary collision #93

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Aparapi is perfect tool for me to start parallel programming. Now i am learning 
jocl. Without Aparapi, i would despair.

Good days. 

Original issue reported on code.google.com by huseyin....@gmail.com on 25 Jan 2013 at 5:18

GoogleCodeExporter commented 9 years ago
Sorry, i forgot zipping. Zipping in a minute.

Original comment by huseyin....@gmail.com on 25 Jan 2013 at 5:19

GoogleCodeExporter commented 9 years ago
Thank you.

Original comment by ryan.lam...@gmail.com on 27 Jan 2013 at 3:26

GoogleCodeExporter commented 9 years ago
Thanks for this code. I enjoyed your demo on Youtube and would like to thank 
you for your code. 

I installed JmonkeyEngine (for MacOSX) and created a project to build/run. 

I am not familiar with jmonkey engine, so apologies if this is an 'embarassing 
question', but I can't resolve the class 
'com.jme3.shadow.PointLightShadowRenderer'

Any clue as to which llibrary/jar I need to add to my project for this?

Gary

Original comment by frost.g...@gmail.com on 27 Jan 2013 at 6:47

GoogleCodeExporter commented 9 years ago
Sorry for late answer, I had solidstate exams and lately was doing a project 
for a friend. The package must be corrupt. Reinstalling a new one could solve 
the issue for me. Umm, I have a really emberrassing question: how can I make 
GPU occupied after completion of a kernel? Because Im afraid of heat-cycling of 
GPU when used for 1-second or 2-second length calculations then 0.1 seconds 
freetime that makes gpu cool about 10 degrees in that time. I dont have a 
solder gun too.

Original comment by huseyin....@gmail.com on 1 Jun 2013 at 8:54