uzh-rpg / DSEC

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Baseline implementation details #26

Closed GEN418 closed 2 years ago

GEN418 commented 2 years ago

Hi Mathias,

First of all, thank you for your excellent work! As described in DSEC dataset paper, you use voxel grid events representation to replace the event queues, I want to know the exact number of voxel grid bins and whether the DDES embedding module (Continuous fully-connected layer) are used.

Looking forward to your reply.

magehrig commented 2 years ago

Hi @GEN418, the experimental results reported in the paper is with 15 bins voxel grid (trilinear interpolation) + PDS network. Does that answer your question?

GEN418 commented 2 years ago

Yes, thank you very much.