Closed AlexanderGaul closed 2 years ago
Hi @AlexanderGaul
I used the following code for this: https://github.com/uzh-rpg/DSEC/issues/6#issuecomment-822540791
Nonetheless, you mentioned that you actually want to achieve the opposite. For this check out the following comment: https://github.com/uzh-rpg/DSEC/issues/14#issuecomment-841348958
Let me know if this solves your issue.
Thank you!
Hello,
I am trying to reproduce the values provided in the rectification map by utilizing the camera calibration parameters.
Unfortunately, my approach delivers different results. For example, for the corners of the image
I get
whereas the rectification map supplies
Is there something I missed?
Ultimately, I would like to transform coordinates from the rectified camera into the distorted camera, i.e. get the inverse of the rectification map.
Thanks!