uzh-rpg / rpg_open_remode

This repository contains an implementation of REMODE (REgularized MOnocular Depth Estimation), as described in the paper.
http://rpg.ifi.uzh.ch/docs/ICRA14_Pizzoli.pdf
GNU General Public License v3.0
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Using REMODE with Colour #28

Open dbgareau opened 6 years ago

dbgareau commented 6 years ago

Hi, All our implementations have been monochrome. Is there is a way to make it colour like in the YouTube video? Thanks.

Bardo91 commented 6 years ago

You can use the RGB image. Once you have the depth, you can refer to the original pixels to get the colors.

arya-tama commented 3 years ago

Hi, I am also looking for coloring the 3d objects. Could you elaborate more? Is there a source / command to give original pixels?