uzh-rpg / rpg_svo_example

Example node to use the SVO Installation.
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svo_2 publish color bgr8 instead mono8 into "dense_input_with_features" #30

Open Asylbeck opened 6 years ago

Asylbeck commented 6 years ago

Hello, I am trying to get the REMODE to work with svo 2 binaries and already made the REMODE publish colored pointcloud, but the svo_2 dense input only publishes the mono8 image.
In the Visualizer.cpp line 656 the if condition (" !frame->original_colorimage.empty()" ) is always false - the original frame is empty, as far as I understand the original colored image is not being passed. How to set it to true? Can you recompile the binaries with this variable to be true?