Closed martindusinberre closed 4 years ago
[x] Martin to delete PL shortcuts before launch
[x] Update frontpage (see issues #121 )
[x] Create a buffer space in "Select a Topic" page so that the folder/photo graphic doesn't hide the text. And so that there's enough space for five folders, eventually. (Four only necessary now, five very shortly)
[x] Change the text on the "Select a Topic" page to: In this launch phase of Lives in Transit, we offer you two contrasting games: “Plantation Lives” (Martin Dusinberre et al) has been at the heart of our development since 2018; it has a play-time of between one and two hours. “Feeling the Past” (Henrik Jochum et al) is a student-authored game and has a play-time of approximately 30 minutes. The trailer, “Defining Work” (Martin Dusinberre et al), was developed for our pre-launch in November 2019, and has a play-time of approximately 20 minutes. For colleagues and students interested in developing their own content for Lives in Transit, we also offer you a “Tutorial” in the form of a game.
page.json
) in the "Tutorial" game?Regarding the timer using the exited time, it is non-trivial, at least for me to implement, because it is pretty hard to know when the player closes tab with the game in it. I believe this should become an issue for next cycle.
good, thanks for explaining about the exited time issue. That's all fine.
[ ] - On the "Your Games" page, is it possible to have the time stamp for each of the "Open Games" not the time that you started the game, but rather the time you last exited the game? (This is less of a priority than the Notebook issue...)
[x] In the Notebook (online), there's a bit of coding left over right after the date/time stamp for an entry (that is,
DD.MM.YYYY - HH:mm
). Can this be deleted? This has also become an issue in the trailer (Defining Lives), although it wasn't when we launched back in November. Occurred when I was using both Safari and Firefox browsers. Please note that everything with the date/time stamp entry works perfectly when you download the Notebook as a PDF at the end of the game.