issues
search
v-olin
/
ShardPlusPlus
The game-engine "Shard" from the course "TDA572 / DIT572 Game engine architecture" rewritten in C++ and extended with new features.
4
stars
0
forks
source link
Rework engine to 3D
#46
Closed
v-olin
closed
8 months ago
v-olin
commented
9 months ago
This involves exchanging
ColliderCircle and ColliderRect with ColliderSphere and ColliderRect and reworking the collision system.
Reworking PhysicsBody and PhysicsManager to extend to 3D
Rework Transform into Transform3D
This involves exchanging