Closed deluvas1911 closed 3 years ago
2.3.5 will reset the game instance if the ingame channel is also a swiss channel. Can you confirm if everything is working as expected now?
2021-06-13 21:45:09.481174|ERROR |Salty Chat |9 |Ingame channel can't be a swiss channel
2021-06-13 21:45:09.481675|DEBUG |Salty Chat |12 |{"Error":6,"Message":"Ingame channel can't be a swiss channel","ServerIdentifier":"xyz"}
Confirmed working. Game instance gets reseted and client doesn't gets moved to the ingame channel
Version 2.3.4 Testing
Describe the bug If you declare the ingame channel also as an swiss channel you won't get moved out of the ingame channel upon disconnect
To Reproduce Steps to reproduce the behavior:
Expected behavior The plugin should check on the initialization command if one of the swiss channels is also the ingame channel and then ignore it