v10networkscom / saltychat-fivem

FiveM implementation of Salty Chat (TeamSpeak 3 based Voice Plugin)
https://gaming.v10networks.com
GNU General Public License v3.0
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Saltychat & Onesync Bigmode resulting in Player Crashes #11

Closed NoobKeksTV closed 4 years ago

NoobKeksTV commented 4 years ago

Hello,

Were using the Latest SaltyChat version. When we enabled Onesync infinity we started getting SaltyChat crashes.. This is the error: https://screens.egopvp.com/files/2020/05/12/FiveM_GTAProcess_M3j9fa7nfo.jpg

It probably happens due to Players being deleted & recreated if they come near you.

BlackFlash5 commented 4 years ago

Can't you debug it yourself? If your server is big enough for infinity, then you should also have the skill to run it properly. No chance i can help with this little information you provide, also not paying 50 bucks a month.

NoobKeksTV commented 4 years ago

Ok what information should i provide. no errors nowhere. only The above error is what happens. Were able to run it properly but just with infinity enabled this happens. and i dont know what the problem is. So i opened this issue cause u or other people might know a fix. And besides that u are the one who knows the code and the internal workings the best.

BlackFlash5 commented 4 years ago

By "running it properly" i also mean that you should know how to debug things... Find out at which point in the method the exception occurs and why the variable is null.

NoobKeksTV commented 4 years ago

it occurs when the player gets re-rendered after he/she got too far away and gets back near u. im gonna do some further inspections but i dont know why it happens here and not when a player joins normally.

BlackFlash5 commented 4 years ago

Stale