I run a FiveM server (Hosted on Windows with Infinity Mode on) with 260 / 300 players (peak every nights) and Saltychat (Latest build) runs fine. (That's cool).
but when I go into a zone with 40/60 players (same virtualized area), Saltychat is consuming more and more ressources and my fps drops from 110 to 45 fps (No Warning resource messages, but the c# cleanup task seems to take very long time)
Have you already heard of this phenomena ?
Env : Windows
Build : 3539
Salty : Latest version
Client version : Majority of 2.2.4, reste is 2.2.2
(Here is the profiler when solo), the cleanup task goes higher when many players in the area
Hi Guys,
I run a FiveM server (Hosted on Windows with Infinity Mode on) with 260 / 300 players (peak every nights) and Saltychat (Latest build) runs fine. (That's cool).
but when I go into a zone with 40/60 players (same virtualized area), Saltychat is consuming more and more ressources and my fps drops from 110 to 45 fps (No Warning resource messages, but the c# cleanup task seems to take very long time)
Have you already heard of this phenomena ?
Env : Windows Build : 3539 Salty : Latest version Client version : Majority of 2.2.4, reste is 2.2.2
(Here is the profiler when solo), the cleanup task goes higher when many players in the area