Closed Fireant456 closed 3 years ago
GTA coordinates are usually floating points and previous code would not accept floating-point values.
This should only be an issue if you call the server export from lua. You don't need to cast it on the client side, because msgpack does de-/serialize float correctly.
reverted the client-side :)
GTA coordinates are usually floating points and previous code would not accept floating-point values.