The GraspChecker currently needs ~2s to process each valid grasp (i.e. grasps that are not filtered because there are no collisions). This takes way too much time, which becomes particularly evident when doing grasping experiments with no distractors (== many valid grasp poses).
The GraspChecker currently needs ~2s to process each valid grasp (i.e. grasps that are not filtered because there are no collisions). This takes way too much time, which becomes particularly evident when doing grasping experiments with no distractors (== many valid grasp poses).