Closed guillaume-leo closed 3 years ago
solved, I had to change some details in the win-build script:
#
# Build all projects
# Usage: win-build.sh <SUPERCOLLIDER SOURCE>
#
set -euo pipefail
SC_SRC=$1
FOLDERS=(MiBraids MiClouds MiElements MiMu MiOmi MiPlaits MiRings MiRipples MiTides MiVerb MiWarps)
mkdir -p build_artifacts
echo "Building libsamplerate"
cd MiBraids/libsamplerate
mkdir -p build
cd build
cmake -A x64 ..
cmake --build . --config Release
cd ../../..
for FOLDER in "${FOLDERS[@]}"
do
cd $FOLDER
echo "Building $FOLDER"
# # Build folder
mkdir -p build
cd build
# # Build
cmake -A x64 -DSC_PATH=$SC_SRC ..
cmake --build . --config Release
cp Release/${FOLDER}.scx ../../build_artifacts
# # Return
cd ../..
done
It could be nice to have these wonderfull ugens in 64Bit. I'm okay to try to do that but I need some help, where should I config CMake to build in 64bit? If I understand correctly, we need to do something is in the CMakeLists.txt files ?