Just when I was going about to check what was wrong with chests I came here and checked, you already made a fix for it, kinda worked in my case, don't know if this is unique to me.
When going to add items to the vehicle chest and with the updated inventory.lua file, this error:
inventory.lua:381: bad argument #1 to 'pairs' (table expected, got nil)
I suspect something is wrong with data.inventory in the line 487
local submenu = build_itemlist_menu(lang.inventory.chest.put.title(), data.inventory, cb_put)
It passes the first verification at line 400 so data.inventory is not nil.
I'm going to have a look at it tomorrow to see if I can fix it, but better register an Issue for now.
Just when I was going about to check what was wrong with chests I came here and checked, you already made a fix for it, kinda worked in my case, don't know if this is unique to me.
When going to add items to the vehicle chest and with the updated inventory.lua file, this error:
inventory.lua:381: bad argument #1 to 'pairs' (table expected, got nil)
I suspect something is wrong with data.inventory in the line 487
local submenu = build_itemlist_menu(lang.inventory.chest.put.title(), data.inventory, cb_put)
It passes the first verification at line 400 so data.inventory is not nil.
I'm going to have a look at it tomorrow to see if I can fix it, but better register an Issue for now.