vabold / Kinoko

A reimplementation of Mario Kart Wii's physics engine in C++
MIT License
46 stars 10 forks source link

Rename asset folder #119

Open KooShnoo opened 4 months ago

KooShnoo commented 4 months ago

renames the folder where assets are stored from Kinoko to Race, matching the naming convention of mario kart wii.

this also helps contributors on MacOS (e.g. me) who can't have two directories/files with the same name (case insensitve) in the same directory. i also mentioned that here under issue #14

the github action's runtime file will also have to be updated accordingly.