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Kinoko
A reimplementation of Mario Kart Wii's physics engine in C++
MIT License
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Standstill Mini-Turbo Infrastructure
#95
Closed
malleoz
closed
6 months ago
malleoz
commented
6 months ago
TODO;
Figure out how to get rid of the
goto
in
KartMove::calcRotation()
TODO;
goto
inKartMove::calcRotation()