On mission 2, whenever I move the blackjack into melee range of the havoc, the blackjack glitches with a second blackjack moving from the original hex to the adjacent location and havoc counter attacks but then moves a hex away. It also has energy on the player turn. This does not happen with the sunrider unless it has a melee weapon (I gave it blackjack's weapon list) and the stype is set to Ryder. (also when useing player AI then the bug doesn't happen)
http://innomenpro.com/forums/index.php?topic=1312.new#new
the weirdest thing is that this doesn't happen in the test battle.