Open thinkyoyo opened 7 months ago
This is defined by three.js
OrthographicCamera which can be obtained by viewer.GetCamera()
. Three.js world space is DXF model space with some offset applied, scale is not changed, so you can use something like (camera.right - camera.left) / canvasWidth
to get model units per pixel.
This is defined by
three.js
OrthographicCamera which can be obtained byviewer.GetCamera()
. Three.js world space is DXF model space with some offset applied, scale is not changed, so you can use something like(camera.right - camera.left) / canvasWidth
to get model units per pixel.
Please accept my best thanks. I will try use viewer.GetCamera() in my project. It would be great to provide this method by dxf-viewer. Thanks again for your reply
The dxf is vector illustration, how to compute scale in dxf-viewer when we change the viewer size?