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Version 0.13.0 (2024-02-17)
A-Rendering + A-Windowing
[Allow prepare_windows to run off main thread.][11660]
[Allow prepare_windows to run off main thread on all platforms][11672]
[don't run create_surfaces system if not needed][11720]
[fix create_surfaces system ordering][11747]
A-Animation + A-Reflection
[Add type registrations for animation types][11889]
A-Assets
[Don't .unwrap() in AssetPath::try_parse][10452]
[feat: Debug implemented for AssetMode][10494]
[Remove rogue : from embedded_asset! docs][10516]
[use tree syntax to explain bevy_rock file structure][10523]
[Make AssetLoader/Saver Error type bounds compatible with anyhow::Error][10493]
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Note
Automatic rebases have been disabled on this pull request as it has been open for over 30 days.
Updates the requirements on bevy_ecs to permit the latest version.
Changelog
Sourced from bevy_ecs's changelog.
... (truncated)
Commits
22e39c4
Release 0.12.19ac0d9b
Allow removing and reloading assets with live handles (#10785)960af2b
try_insert Aabbs (#10801)220b08d
Fix nested generics in Reflect derive (#10791)8a8532b
Print precise and correct watch warnings (and only when necessary) (#10787)a4b3467
Ensure instance_index push constant is always used in prepass.wgsl (#10706)d616608
fixinsert_reflect
panic caused byclone_value
(#10627)6d29503
Fix GLTF scene dependencies and make full scene renders predictable (#10745)86d0b8a
ImplementDrop
forCommandQueue
(#10746)f5ccf68
Remove a ptr-to-int cast inCommandQueue::apply
(#10475)You can trigger a rebase of this PR by commenting
@dependabot rebase
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