Open Gouvernathor opened 2 years ago
I'm tried to make amplitude more natural, but i'm not good at shaders and especially physics/math. As a result, my attempts to fix something led to the fact that in order to obtain a sane result, the amplitude values had to be very small, which is boring to configure
The "wave amplitude" parameter seems to work the opposite way of what would seem natural.
Maybe that parameter should get inverted, using 1/amplitude ?