valkjsaaa / Unity-ZeroMQ-Example

An example of Unity 3D 2017 works with NetMQ
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Doesn't work with the current version of Unity #12

Open Zumbalamambo opened 4 years ago

Luciano07 commented 3 years ago

Hi, if you change lines 83-85 in 'ClientObject.cs' to:

var x = float.Parse(splittedStrings[0],CultureInfo.InvariantCulture.NumberFormat);
var y = float.Parse(splittedStrings[1],CultureInfo.InvariantCulture.NumberFormat);
var z = float.Parse(splittedStrings[2],CultureInfo.InvariantCulture.NumberFormat);

it works in Unity 2021.1