Closed SabreValkyrn closed 2 years ago
Abilities automatically downrank for the highest available rank for a lowbie character.
The easiest way would be just ignoring detections if the target is >10 levels lower than the caster.
Looks like UnitLevel returns 0 for playername lookups of non-grouped members.
UnitLevel
Dump: value=UnitLevel("target") [1]=1 Dump: value=UnitLevel("Oldbeggar") [1]=0 Dump: UnitLevel(UnitName("target")) [1]=0
Abilities automatically downrank for the highest available rank for a lowbie character.
The easiest way would be just ignoring detections if the target is >10 levels lower than the caster.