valoeghese / TBOClassic

Biomes from TheBiomeOverhaul 1.0 in the vanilla world generator
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Messed up terrain gen with The Hallow #1

Open spyguy26 opened 5 years ago

spyguy26 commented 5 years ago

when playing with both the hallow and TBO-classic world gen seems to turn striped between hallow biomes and vanilla biomes as pictured in 2019-11-12_18 16 22

to reproduce have both The Hallow and tbo-classic, create a new world (as worlds created without tbo-classic are unaffected) and enter the hallow

fabric loader version: 0.6.4+build.169 fabric api version: fabric-api-0.4.1+build.245-1.14 The Hallow version: TheHallow-1.1.0-beta+1.14.4 Trinkets version: trinkets-2.1.1 Tbo-classic version: tbo-classic-1.0.0

valoeghese commented 5 years ago

Striped terrain like that usually indicates some sort of byte overflow

valoeghese commented 5 years ago

In which case it just means there are too many biomes in the game... Because for some reason mojang still doesn’t have biome ids over 255 working properly

valoeghese commented 5 years ago

Do you get “unknown biome id” spammed in the game log while playing?

spyguy26 commented 5 years ago

not seeing anything in the log about unknown biome id

valoeghese commented 4 years ago

Yeah that message usually doesn't stay in the log when it happens I think

valoeghese commented 4 years ago

Anyway this issue isn't the fault of TBOClassic as far as I can tell. It's most likely to do with how mojang handles biome ids over 255