Open spyguy26 opened 5 years ago
Striped terrain like that usually indicates some sort of byte overflow
In which case it just means there are too many biomes in the game... Because for some reason mojang still doesn’t have biome ids over 255 working properly
Do you get “unknown biome id” spammed in the game log while playing?
not seeing anything in the log about unknown biome id
Yeah that message usually doesn't stay in the log when it happens I think
Anyway this issue isn't the fault of TBOClassic as far as I can tell. It's most likely to do with how mojang handles biome ids over 255
when playing with both the hallow and TBO-classic world gen seems to turn striped between hallow biomes and vanilla biomes as pictured in
to reproduce have both The Hallow and tbo-classic, create a new world (as worlds created without tbo-classic are unaffected) and enter the hallow
fabric loader version: 0.6.4+build.169 fabric api version: fabric-api-0.4.1+build.245-1.14 The Hallow version: TheHallow-1.1.0-beta+1.14.4 Trinkets version: trinkets-2.1.1 Tbo-classic version: tbo-classic-1.0.0